A downloadable asset pack for Windows, macOS, and Linux

The audio and subtitle integeration can be intergerated in your project seamlesly , and very modular codebase 

helping you to modify particular events in code.

to start creating a audio and subtile sequence create a scriptable object CREATE > ASSETS > NEW AUDIO OBJECT

it requires two fields Audio and subtitles.

SETUP UP THE TRIGGER :

then create the trigger event of the action , the most basic example is shown to in TriggerAudio script

the code is very modular assign the tag of the gameobject you want should trigger the sequence.

SETUP THE UI :

OPEN SUBTITLEUI folder and drag the prefab into the heirarchy !! and you can completely modilfy the text format , font

color , add animations or 

NOW WHEN THE GAMEOBJECT triggers the sequence the subtiles should show until the audio clip is playing !!

Download

Download
AudioSequence.unitypackage 4.5 kB

Install instructions

Install 

Intergrate into your project , and easily modify the codebase how ever you want !