A downloadable asset pack for Windows, macOS, and Linux

The audio and subtitle integeration can be intergerated in your project seamlesly , and very modular codebase 

helping you to modify particular events in code.

to start creating a audio and subtile sequence create a scriptable object CREATE > ASSETS > NEW AUDIO OBJECT

it requires two fields Audio and subtitles.

SETUP UP THE TRIGGER :

then create the trigger event of the action , the most basic example is shown to in TriggerAudio script

the code is very modular assign the tag of the gameobject you want should trigger the sequence.

SETUP THE UI :

OPEN SUBTITLEUI folder and drag the prefab into the heirarchy !! and you can completely modilfy the text format , font

color , add animations or 

NOW WHEN THE GAMEOBJECT triggers the sequence the subtiles should show until the audio clip is playing !!

Download

Download
AudioSequence.unitypackage 4 kB

Install instructions

Install 

Intergrate into your project , and easily modify the codebase how ever you want !